In the two weeks I’ve been playing Ubisoft’s “For Honor,” I’ve vacillated between absolutely loving the online fighting game and wanting to throw my controller through the window in frustration.
That’s not a knock on Ubisoft’s effort, either. In fact, if anything, it’s a compliment.
“For Honor” is unlike any online fighting game I’ve played before. It marries the kind of familiar battle modes found in shooters like “Call of Duty” — Deathmatch, Skirmish, etc. — with an up-close and personal fighting system that forces you to think strategically about every single button press you make.
When everything comes together in your favor and you manage to knock off a handful of opponents with some well-timed blows and blocks, it’s a beautiful experience. But when you mistime your…